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Don’t drop the frames! – Porting RPE to Quest

Don’t drop the frames! – Porting RPE to Quest

by Daniel Todorov | Sep 23, 2019 | Game Development, The Plank Experience

    Questions about the differences in graphics on the Quest and the Rift keep coming my way – both about Richie’s Plank Experience and other titles. To clarify a few things and provide insight into what goes behind the scenes, I’m putting this blog post...

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Recent Posts

  • Facebook Connect Wrap-up with Victor
  • Devblog: Implementing Oculus Hand Tracking in Richie’s Plank Experience
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Recent Blog Posts

  • Facebook Connect Wrap-up with Victor
  • Devblog: Implementing Oculus Hand Tracking in Richie’s Plank Experience

Blog Categories

  • Game Development
  • New Game
  • The Plank Experience
  • Virtual Reality

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