by Daniel Todorov | Sep 23, 2019 | Game Development, The Plank Experience
Questions about the differences in graphics on the Quest and the Rift keep coming my way – both about Richie’s Plank Experience and other titles. To clarify a few things and provide insight into what goes behind the scenes, I’m putting this blog post...
by Daniel Todorov | Dec 11, 2018 | Game Development, The Plank Experience
Hi, Im Danny – the 3D artist behind the graphical changes introduced in Richie’s Plank Experience. The focus of this blog post will be the artistic decisions and a few technical notes and advices for all you game and VR devs reading this. Now a year later our...