by catherine | Jun 25, 2020 | Game Development, The Plank Experience, Virtual Reality
Today I sat down with Victor, who handled the implementation of hand tracking into Richie’s Plank Experience. Check out what he has to say about bringing controller-free mode to our Oculus Quest build, and his thoughts on the future of VR… What was the basic...
by catherine | Jan 21, 2020 | The Plank Experience
At Toast VR, we have some amazing partners using Richie’s Plank Experience for all kinds of unique applications and we always love to see the amazing content that comes out of their sessions. One of our closest partners is Steamed Egg VR, a virtual reality team...
by catherine | Dec 17, 2019 | Virtual Reality
Are you excited about virtual reality, but not sure where to start when it comes to buying a headset? Here’s the 4 most important things we think you should know about VR before you buy a headset. 1) What is 3DOF and 6DOF? “DOF” stands for degrees of freedom. Think of...
by catherine | Oct 3, 2019 | Game Development, Virtual Reality
Richard and Victor went to Oculus Connect last week. It sounds like it was really cool, so we interviewed them to find out what they got up to! Tell me about what you were most looking forward to at OC6. Richard: At any conference it’s meeting people – meeting...
by Daniel Todorov | Sep 23, 2019 | Game Development, The Plank Experience
Questions about the differences in graphics on the Quest and the Rift keep coming my way – both about Richie’s Plank Experience and other titles. To clarify a few things and provide insight into what goes behind the scenes, I’m putting this blog post...